Tag Archives: games

Generational Music

People of my generation, like those before us no doubt, like to moan on about the quality of modern music. When I look back at the diversity of the music from the 1980’s that I grew up listening to, I cannot but help feel that this generation is missing out.

As it happens, the 2018 Global Music Report from IFPI indicated that the multi-year decline in global music revenues has bottomed out. The 2017 industry revenues grew by 8% over 2016, with streaming revenues up 41%. This represents three consecutive years of growth after many years of decline. The music sector is one of the earliest examples of the awesome creative destructive ability of the digital revolution, as the graph below shows.

click to enlargeGlobal Music Industry Revenues 1972 to 2020 April 2018

The physical, digital and streaming revenues are obvious (e.g. CDs & vinyl, downloads & streaming). Performance rights includes the revenues generated by the use of recorded music by broadcasters and public venues. Synchronisation revenues include the revenues from the use of music in advertising, film, games and television programmes.

As a regular theme of this blog is the impact of the digital revolution under way on so many industries and the need for sectors to adapt through digital transformation of their business models, the graph above is both thought provoking and scary.

Listening to the investment pitch by Spotify this week over the future of the sector, I can’t but help think that the democratisation and disintermediation promised by the internet age has resulted, for the music sector at least, in dominant players dictating homogeneous tastes and culture. The death of individualism seems to be the result, at least until this or future generations get fed up with it.